This is the official blog for Legend of Lozz. Keep checking back for my thoughts and progress on my attempt to make the Legend of Lozz come to life.
Monday, February 4, 2013
The Difficulty in Scheduling
I have to say, finding time to work on this project is difficult. People who know me well know that my schedule is pretty ridiculous. Between my full-time job and all of the extra activities that I have committed to, I've left myself very little extra time that I can work on Lozz.
Right now, I'm working on animating the main character. I've been at this state for at least 2 weeks now, mostly because I have had 0 time to work on it in the past week.
It's a pain. I really want to make this game, but it is becoming extremely obvious that I will have difficulty getting very far in development with my current schedule. Most weeks, Saturday morning is the only time I have free... And that is often taken up by other things... Like paying bills and running errands.
Ugh. I hope to get some work done this week. But it's not looking good.
Subscribe to:
Posts (Atom)